Game Theory Labs
Monday, May 5, 2014
Dynamic Distributed Processing with HTML5
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One of the core technologies we are working on at Game Theory Labs is the ability to create dynamic processing clusters using browsers on an...
9 comments:
ViRIS: Virtual Reconfigurable Intelligent Systems
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Prologue, Rise Of The Resistance: In the 21st century the rapid evolution and adoption of science and technology created a new tech base...
Thursday, June 13, 2013
Taking our #WebGL #HTML5 App Native
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When the Web Fails.. Sometimes Web Apps (or for the marketing person.... software in the cloud) just doesn't meet the requirements for...
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Wednesday, June 5, 2013
GEn3CIS: An HTML5 Based 3D Engine for Gaming and Simulations: Part 2
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GEn3CIS Game Engine for 3D Complex Interactive Simulations: Part 2 For a background on the motivations that brought GEn3CIS, check...
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GEn3CIS: An HTML5 Based 3D Engine for Gaming and Simulations: Part 1
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A Little Background Multi-threading in JavaScript is a topic that is near and dear to our heart. But a topic that does not seem to get mu...
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Tuesday, April 30, 2013
Upcoming Talks
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Currently Game Theory Labs is working on two separate talks showing off some of its latest HTML5 based technology under development for The ...
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Monday, December 31, 2012
Emergency Department Simulation
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Our simulation capabilities allow us to create accurate computer models of real-world complex systems and organizations – including Hospit...
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